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The purpose of this guide is to capture the train crew relationships that provide bonuses or penalties in the game. It acts like there would be no signal at all. | Submitted by Neto Think of it like trains can pre-reserve a path ahead of these signals, even if that path is still in use by another train, as long as it won't cause a conflict in the future.Ī signal in the opposite direction of a train has no effect. Driver: san francisco trainer (retail ) Super Acceleration, Super Brakes, Repair Damage, Super Jump, Add Will Power Points, Unlimited Boost, Save/Load Position (Teleport). (if it wouldn't do that for example, you couldn't use automatic block points on single tracks or trains would soon block each other head on head). This trainer features customizable hotkeys. Supply Towers and stations have built-in signals * Signals "think" ahead if a train reserving a path to them will cause a conflict somewhen further ahead. (Tip: a train is ~14km long compared to track length in building mode) #DRIVER SAN FRANCISCO PC CHEATS TRAINER FULL#* Don't place signals if a full length train does not fit behind it. If you have trains driving through a station don't use that platform for other trains as you can't select on which platform trains drive through.Įverywhere where you use shunts place entry-signals from all directions facing into the area. Hovering with the mouse over a platform shows you how much (in percent) the platform is currently in use. If you have more then one train to a station configure the used platform manually (edit route > click station) to divide them optimally between the available platforms. Trains always use the shortest available path even if a slightly longer route would be faster. All locomotives from the chosen era are available to you from the very beginning, and you have unlimited funds. | Submitted by Neto Click the PC icon in Cheat Engine in order to select the game process.In this mode, you can play entirely without opponents or financial pressure. #DRIVER SAN FRANCISCO PC CHEATS TRAINER CODE#code from here till the end of the code will be used to disable the cheat Vars: //this is allocated memory, you have read,write,execute access code from here to '' will be used to enable the cheatĪobscan(BoostRamAddr,A1 ? 6A 00 53 56 50) ![]() #DRIVER SAN FRANCISCO PC CHEATS TRAINER UPDATE#Here i'm found pointer for the boostram Very Happy i think i like this game Smile when i finish game may be i have a chance to update trainer Very Happy Now gotta figure a way to work this out when value is < 100. Of course, first condition must be met, boost/ram should be (float)100. Unless there are other breaks with both conditions met, I doubt this won't work. I then searched 100 (that was full value) on float and found my address.ĭebugging the value (break on access) sends me to this location:Ġ05EF002 |> \8B17 |MOV EDX,DWORD PTR DS: = 00 ![]() ![]() When freezing it, game would update bar, but portion of it remained frozen at 43 corresponding location on the bar.ĥ. It showed presumed value, 43 for me at the point of scanning. I found that way the on-screen display value. Note that game doesn't crash upon freezing the values. You will be left with ~200-300 values, so it's trial/error. Let it get back full, search increased value.Ĥ. Game uses LuaScript, so it's a bit complicated to "drive" through the code. Wait for Boost to get full bar and you'll have it unlimited from now on.įound a different way, without using pointers. Simply freeze get in-game (in a map!) and enable script. Am guessing WILLPOWER is easy, but will probably ruin gameplay experience Smile
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